A cantrip is a special type of spell that’s weaker than other spells but can be used with greater freedom and flexibility. Casting a cantrip doesn’t use up your spell slots; you can cast a cantrip at will, any number of times per day.
- Decompose: Necromancy; Touch a corpse to induce rapid decomposition.
- Guidance: Divination; Magical guidance improves one ability check.
- Light: Evocation; Make an object glow.
- Mending: Transmutation; Conduct simple repairs with magic.
- Resistance: Abjuration; Magical wards improve one saving throw.
- Sacred Flame: Evocation; Damage a creature with Radiant energy.
- Spare the Dying: Necromancy; Stabilize a dying creature.
- Thaumaturgy: Transmutation; Perform minor (Divine) magical tricks.
- Toll the Dead: Necromancy; Damage a creature with necromantic energy. Hasten dying creatures to their death.
- Word of Radiance: Evocation; Speak a word of radiant power to damage nearby creatures.