A character’s Strength measures their physical power, athletic training, and the extent to which you can exert raw force on their environment with their body.
Someone with a high Strength score might be able to kick down doors, scale a vertiginous cliff face, swing a two-handed sword with deadly force, and wrestle a bear to the ground.
Your Strength score applies to the following situations:
A Strength Test can model any attempt to lift, push, pull, or break something; to force your body through a space; or to otherwise apply brute force to a situation using raw physical power. Strength is also the attribute used when determining your character's ability to Jump, Climb, or Swim beyond your usual physical limits.
Some examples of Strength Tests include:
Strength is one of the default abilities when making melee Attacks in hand-to-hand combat. When you make an attack roll using a weapon such as a mace, a battleaxe, or a javelin, you add your Strength modifier to the attack roll and the damage roll. Some weapons, such as the javelin, can also be thrown and make their ranged attacks using Strength.
Your Strength also determines how much weight you can lift, carry, and drag.