- Burning Hands: Evocation; A small cone of flame rushes from your hands.
- Ceremony: Abjuration; Ritual; Perform a divine ritual with various beneficial effects.
- Chaos Bolt: Evocation; Hurl a mass of unpredictable, chaotic energy.
- Chromatic Orb: Evocation; Hurl a sphere of elemental damage of a chosen type.
- Cure Wounds: Evocation; Mend the wounds of a creature you can touch.
- Divine Favor: Evocation; Empower your weapon to deal extra radiant damage.
- Earth Tremor: Evocation; Create a very small, localized earthquake.
- Faerie Fire: Evocation; Create an area of magical light that makes creatures easier to hit and disrupts invisibility.
- Frost Fingers: Evocation; A small cone of frost rushes from your hands.
- Guiding Bolt: Evocation; Harm a creature with radiant energy and mark them for allies to make them easier to hit.
- Healing Word: Evocation; Quickly speak a word of healing that allows you to aid someone closeby.
- Hellish Rebuke: Evocation; Respond to an enemy harming you with a burst of hellish flames.
- Jim's Magic Missile: Evocation; Rare; A slightly more potent magic missile that requires an attack roll and can potentially miscast.
- Magic Missile: Evocation; Hurl magical darts of force that automatically hit targets.
- Searing Smite: Evocation; Smite a creature with searing flames and set them ablaze.
- Tasha's Caustic Brew: Evocation; A long, narrow stream of acid leaps from your hands.
- Thunderwave: Evocation; Unleash a wave of thunder that causes damage and potentially pushes enemies away.
- Witch Bolt: Evocation; Launch a bolt of electrical energy that arcs between you and your target, dealing sustained damage over time.
- Wrathful Smite: Evocation; Smite a creature with psychic damage, potentially rendering them frightened of you.