- Absorb Elements: Abjuration; React to gain Resistance to a type of elemental damage, and then retaliate with the same.
- Alarm: Abjuration; Ritual; Be alerted if a creature enters a warded area.
- Armor of Agathys: Abjuration; Shield yourself with spectral frost, which deals damage when broken.
- Mage Armor: Abjuration; Touch a creature to magically bolster their armor class.
- Protection from Evil and Good: Abjuration; Magically enhance a creature's defenses against aberrations, celestials, elementals, fey, fiends, and undead.
- Sanctuary: Abjuration; Ward a creature against attack, so long as the warded creature causes no harm.
- Shield: Abjuration; Quickly conjure a magical barrier to ward yourself against attacks and magic missiles.
- Shield of Faith: Abjuration; Conjure a shield of magic to protect a target.
- Snare: Abjuration; Lay a magical snare trap to restrain creatures that trigger it.