- Conjure Celestial: Conjuration; Summon a Celestial to aid you.
- Create Magen: Transmutation; Rare; Create a magical construct servant.
- Crown of Stars: Evocation; Conjure seven star-like motes that can cause radiant damage.
- Delayed Blast Fireball: Evocation; A more powerful fireball that can be made to detonate after a short delay, rather than immediately.
- Divine Word: Evocation; Utter a divine word that can debilitate creatures.
- Draconic Transformation: Transmutation; Transform yourself to take on draconic features.
- Dream of the Blue Veil: Conjuration; Enter a trance like sleep and view visions of another world, possibly awakening in that world instead.
- Etherealness: Transmutation; Step into the border regions of the Ethereal Plane.
- Finger of Death: Necromancy; Bombard a foe with negative energy, inflicting necrotic damage and raising humanoids killed by the spell as Zombies.
- Fire Storm: Evocation; Conjure a storm comprised of roaring flames.
- Forcecage: Evocation; Conjure an immobile, invisible, cube-shaped prison of magical force.
- Mirage Arcane: Illusion; Blanket a 1 mile square area in a convincing illusion of somewhere else.
- Mordenkainen's Magnificent Mansion: Conjuration; Conjure a bespoke, extradimensional manor.
- Mordenkainen's Sword: Evocation; Create a sword-shaped blade of force to attack your enemies.
- Plane Shift: Conjuration; Transport yourself and other willing creatures to another plane of existence.
- Power Word: Pain: Enchantment; Utter a word that inflits massive pain.
- Prismatic Spray: Evocation; Shoot rainbow beams that have various effects on creatures in a cone.
- Project Image: Illusion; Create a convincing illusory copy of yourself.
- Regenerate: Transmutation; Heal a creature and grant them troll-like regeneration.
- Resurrection: Necromancy; Revive a creature, dead for no longer than a century, so long as they didn't die from old age.
- Reverse Gravity: Transmutation; Reverse the pull of gravity in a designated area.
- Sequester: Transmutation; Hide a willing creature away, safe from detection for an indeterminate period of time.
- Simulacrum: Illusion; Create a duplicate of a creature that is part real, part illusion, and capable of acting on your behalf.
- Symbol: Abjuration; Inscribe a harmful glyph, capable of various effects.
- Teleport: Conjuration; Instantly transport yourself and up to eight creatures to a destination you select.
- Temple of the Gods: Conjuration; Conjure a temple dedicated to whatever god or pantheon you choose.
- Tether Essence: Necromancy; Rare; Tether the souls of two creatures together.
- Whirlwind: Evocation; Create a violently howling whirlwind that can batter and restrain your foes.