Storm King's Thunder
Wondrous item, uncommon (requires attunement)
A Robe of Serpents is a stylish silk garment that is popular among wealthy nobles and retired assassins. The robe is emblazoned with 1d4 + 3 stylized serpents, all brightly colored.
As a bonus action on your turn, you can transform one of the robe's serpents into a giant poisonous snake. The snake instantly falls from the robe, slithers into an unoccupied space next to you, and acts on your initiative count. The snake can tell friendly creatures from hostile ones and attacks the latter. The snake disappears in a harmless puff of smoke after 1 hour, when it drops to 0 hit points, or when you dismiss it (no action required). Once detached, a snake can't return to the robe. When all of the robe's snakes have detached, the robe becomes a nonmagical garment.
| Giant Poisonous Snake | |||||
| Medium beast, Unaligned | |||||
| Armor Class 14 | |||||
| Hit Points 11 (2d8+2) | |||||
| Speed 30 ft., swim 30 ft. | |||||
| STR | DEX | CON | INT | WIS | CHA |
| 10 (+0) | 18 (+4) | 13 (+1) | 2 (-4) | 10 (+0) | 3 (-4) |
| Skills Perception +2 | |||||
| Senses Blindsight 10 Ft., passive Perception 12 | |||||
| Challenge 1/4 (50 XP) | |||||
| Actions | |||||
| Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: (1d4 + 4) piercing damage plus (3d6)poison damage. The target must make a DC 11 Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one. | |||||