Mythic Odysseys of Theros
Weapon (shortbow), artifact (requires attunement)
Nylea wields the shortbow Ephixis, the bow whose arrows herald the turning of the seasons. Nylea is quick to let her favored followers borrow her bow, particularly when they intend to use it to perform great deeds, put an end to foul creatures, or cast down the arrogant.
Bow of the Wild. This divine weapon includes a shortbow and a quiver with four arrows, each tied to one of the four seasons. You gain a +3 bonus to attack and damage rolls made with this bow, and you suffer no disadvantage when attacking at the weapon's long range. Additionally, Ephixis scores a critical hit on a d20 roll of 19 or 20.
Blessing of the Wild. If you are a worshiper of Nylea, you gain all the following benefits for which you have the required piety:
If you aren't a worshiper of Nylea, the bow has 1 randomly determined major detrimental property.
Arrows of the Seasons. The four arrows — each associated with a season — that accompany this bow can be fired only from it. Each arrow disappears immediately after it's used, and it reappears in the quiver at the next dusk. The save DC against spells cast with the arrows is 18. Each arrow has a unique property:
| Nyxborn Lynx | |||||
| Large Beast, Unaligned | |||||
| Armor Class: 12 | |||||
| Hit Points: 37 (5d10 + 10) | |||||
| Speed: 40 ft. | |||||
| STR | DEX | CON | INT | WIS | CHA |
| 17 (+3) | 15 (+2) | 14 (+2) | 3 (−4) | 12 (+1) | 8 (−1) |
| Skills: Perception +3, Stealth +6 | |||||
| Senses: darkvision 60 ft., passive Perception 13 | |||||
| Languages: — | |||||
| Challenge: 1 (200 XP) | |||||
| Proficiency Bonus (PB): +2 | |||||
| Keen Smell. The Nyxborn Lynx has advantage on Wisdom (Perception) checks that rely on smell. | |||||
| Pounce. If the Nyxborn Lynx moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the Nyxborn Lynx can make one bite attack against it as a bonus action. | |||||
| Actions | |||||
| Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. | |||||
| Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. | |||||
| Nyxborn Traits | |
| d6 | Trait |
| 1 | Magic Resistance. The creature's Nyxborn nature gives it advantage on saving throws against spells and other magical effects. |
| 2 | Light Sensitivity. A creature of the night sky, the Nyxborn has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight, while it is in bright light. |
| 3 | Immutable Form. The Nyxborn creature is the philosophical ideal of its kind. It is immune to any spell or effect that would alter its form. |
| 4 | Magic Weapons. The Nyxborn creature's weapon attacks are magical. |
| 5 | Nyx Step. The Nyxborn can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. |
| 6 | Starlight Form. The Nyxborn glows with the soft light of the night sky, shedding dim light in a 15-foot radius. |
Destroying the Bow. The bow can't be destroyed without first destroying all its arrows. The winter arrow must be fed to a cerberus on the winter solstice. The spring arrow must be planted at the base of a Black Oak of Asphodel on the spring equinox. The summer arrow must be broken by a sea giant on the summer solstice. Then the autumn arrow must be shot into the carcass of a hydra on the autumnal equinox. When all four arrows are destroyed, the bow and quiver dissolve into dust.