- Antagonize: Enchantment; Whisper antagonizing words that cause psychic damage and cause the target to lash out a nearby creature.
- Counterspell: Abjuration; Attempt to prevent another creature from casting a spell.
- Dispel Magic: Abjuration; Force the lasting effects of a spell to end.
- Enemies Abound: Enchantment; Reach into a creature's mind and cause it to lose the ability to distinguish friend from foe.
- Fear: Illusion; Instill fear in the mind of a creature.
- Fly: Transmutation; Grant a creature the ability to fly.
- Gaseous Form: Transmutation; Transform a creature into a misty cloud for the duration.
- Hunger Of Hadar: Conjuration; Create an area of bitter cold and darkness filled with horrible sounds.
- Hypnotic Pattern: Illusion; Create a twisting pattern of colors that can incapacitate creatures.
- Incite Greed: Enchantment; Charm a creature to make them desire the gem enchanted by this spell.
- Intellect Fortress: Abjuration; Grant a creature resistance to psychic damage, as well as advantage on mental saves.
- Magic Circle: Abjuration; Create a magical circle that can exert various controlling forces on certain types of creatures.
- Major Image: Illusion; Create the image of an object, a creature, or some other visible phenomenon.
- Remove Curse: Abjuration; End all curses affecting one creature or object, or allow a creature end attunement to a cursed magic item.
- Spirit Shroud: Necromancy; Call forth spirits of the dead to enhance your attacks and hinder foes.
- Summon Fey: Conjuration; Call forth a Fey spirit to aid you.
- Summon Lesser Demons: Conjuration; Utter foul words, summoning lesser demons from the chaos of the Abyss
- Summon Shadowspawn: Conjuration; Call forth a shadowy spirit to aid you.
- Summon Undead: Necromancy; Call forth an undead spirit to aid you.
- Summon Warrior Spirit: Conjuration; Call forth a warrior spirit to aid you.
- Thunder Step: Conjuration; Teleport to another space, causing thunder damage in an area around the place you just left.
- Tongues: Divination; Grant a creature the ability to understand any spoken language, and to be understood.
- Vampiric Touch: Necromancy; Deal necrotic damage with a touch, regaining half the damage delt as healing.