- Armor of Agathys: Abjuration; Shield yourself with spectral frost, which deals damage when broken.
- Arms of Hadar: Conjuration; Batter the area around you with dark tendrils of energy.
- Cause Fear: Necromancy; Frighten a single living creature.
- Charm Person: Enchantment; Charm a humanoid to make it more friendly towards you.
- Comprehend Languages: Divination; Ritual; Understand the meaning of any language you can see or hear.
- Distort Value: Illusion; Cast an illusion to increase or decrease the perceived value of an object.
- Expeditious Retreat: Transmutation; Gain the ability to dash as a bonus action for the duration.
- Hellish Rebuke: Evocation; Respond to an enemy harming you with a burst of hellish flames.
- Hex: Enchantment; Curse a creature to recieve more damage and weaken one type of ability check.
- Illusory Script: Illusion; Ritual; Utilize magic to create secret messages.
- Protection from Evil and Good: Abjuration; Magically enhance a creature's defenses against aberrations, celestials, elementals, fey, fiends, and undead.
- Sense Emotion: Divination; Attune yourself to the emotions of others to learn their prevailing emotional state.
- Unseen Servant: Conjuration; Ritual; Summon an invisible spirit to complete simple tasks.
- Witch Bolt: Evocation; Launch a bolt of electrical energy that arcs between you and your target, dealing sustained damage over time.