- Commune with City: Divination; Ritual; Briefly become one with the city and gain knowledge of the surrounding area.
- Commune with Nature: Divination; Ritual; Briefly become one with nature and gain knowledge of the surrounding territory.
- Conjure Volley: Conjuration; Fire or hurl a piece of ammunition and cause to self replicate hundreds of times before it strikes.
- Freedom of the Winds: Abjuration; Wrap your body in the winds, gaining a flying speed, protection against being restrained, and a reactive ability to dodge a single attack or spell.
- Greater Restoration: Abjuration; Touch a creature with positive energy, undoing debilitating effects.
- Steel Wind Strike: Conjuration; Attack up to five creatures, dealing bonus force damage on hit.
- Swift Quiver: Transmutation; Transmute a quiver so it produces endless ammunition.
- Tree Stride: Conjuration; Gain the ability to teleport from one tree to another.
- Wrath Of Nature: Evocation; Call out to the spirits of nature to rouse them against your enemies.