- Banishing Smite: Abjuration; Strike a creature with additional force damage, and potentially banish them.
- Circle of Power: Abjuration; Radiate an aura of divine energy that helps protect allies against hostile spells.
- Destructive Wave: Evocation; Strike the ground, creating a burst of divine energy that ripples outward from you.
- Dispel Evil and Good: Abjuration; Shimmering energy surrounds and protects you from fey, undead, and creatures originating from beyond the Material Plane.
- Geas: Enchantment; Place a magical command on a creature, forcing it to carry out some service or refrain from some action or course of activity as you decide.
- Holy Weapon: Evocation; Imbue a weapon with Holy power.
- Raise Dead: Necromancy; Return a dead creature to life, provided it has been dead no longer than 10 days.
- Summon Celestial: Conjuration; Call forth a celestial spirit to aid you.