Strixhaven: A Curriculum of Chaos
Distant kin of giant owls from the Feywild, owlin come in many shapes and sizes, from petite and fluffy to wide-winged and majestic. Owlin have arms and legs like other Humanoids, as well as wings that extend from their back and shoulders. Like owls, owlin are graced with feathers that make no sound when they move or fly, making it easy for them to sneak up on you in the library. Owlin also have a tendency towards being nocturnal, embodying the common nickname of night owl.
- Ability Score Increase. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20.
- Age. Owlin mature at the same rate as humans, and most are expected to settle into adult life around the age of 40. They can live to 350 years on average, but it's not too uncommon for them to reach 500 years of age.
- Alignment. Owlin are generally Good. Those who tend towards Law are sages, engineers, researchers, scholars, investigators, or inventors.
- Creature Type. You are a Humanoid.
- Size. You are Medium or Small. You choose the size when you select this race.
- Speed. Your walking speed is 30 feet.
- Darkvision. You can see in dim light within 120 feet of yourself as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
- Flight. Thanks to your wings, you have a flying speed equal to your walking speed. You can't use this flying speed if you're wearing medium or heavy armor.
- Silent Feathers. You have proficiency in the Stealth skill.
- Languages. You can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character.